Fortnite’s Fortune Told

Alex Martuszewski, Reporter

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It appears that the game played by millions is now dying down.

The free game Fortnite is declining in popularity after  125 million people around the world played the game.

The third person battle royale style game came out just over a year ago in July 2017.

It is a free game that is compatible on console, PC and almost any smartphone.

Big celebrities who play range from singers such as Lil Yachty, Travis Scott and Joe Jonas to professional athletes like JuJu Smith-Schuster and Josh Hart toll the way to media influencers who play, such as Youtuber Alfie Deyes.

Some media influencers have exploited the game to gain popularity and money.

Junior Gavin Held has enjoyed  the game for less then a year. Nobody has been playing this game for too long.

“I would play it once or twice a day, but these past couple months it’s been dying down a bit ,and I haven’t played it in a while,”  said Held.

History teacher Frank Posner was quick to reply.

“Sell it; there’s no saving it,” said Posner.

Big streamers that have been attributed to helping with the game’s success have acknowledged the game’s decline.

Ninja stands next to Ellen Degeneres. Photo courtesy of @ Ninja on twitter

Unique features made Fortnite a one-off game? Game creators wish that their game would take off and reach such levels. The game got so popular that people would put victories in the game onto their snapchat stories.

Currently, other games are trying to replicate the same game style in hopes of success like Fornite’s. The format of the game has sparked copy-cat games such as Call of Duty; they made a battle royale version of their own game.

“Well, it’s a hunger games type game in terms of elimination, so there’s something new about it,” said Posner.

People can post stuff on social media about how they succeed and then you can easily enter a new game once you get eliminated. Also, you can play people on all platforms,” said Posner.

Held hinted at the celebrities that have played the game, which increased its popularity. “I think with the attributions of different media stars that have played it, I think it’s grown more so from that,” said Held.

Fans can still play the game; however, chances are it will be replaced.“There’s always another game, every couple of years,” said Posner.

A real life battle bus floats in the air, mimicking an animated one with 100 players ready to jump out.
Photo by By Sergey Galyonkin from Raleigh, USA (Fortnite Pro-Am 2018) [CC BY-SA 2.0 (https://creativecommons.org/licenses/by-sa/2.0)], via Wikimedia Commons

But some felt that the mechanics just weren’t realistic enough to real life.

“It seemed you had to hit your target too many times than what is realistic,” said Posner.

It is unclear what Epic was trying to accomplish from the start.

It is safe to say that Epic Games, creator of Fortnite, is pleased with its undertaking.

The game currently averages over one million dollars daily; however, it is projected to gross 500 million by the end of 2018.

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